Fandom

CHDK Wiki

German/CHDK unter Linux kompilieren

< German

598pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

This is the procedure I used to compile CHDK (April 2007).

  • Create a directory where to load the CHDK source code.
> mkdir ~/chdk && cd ~/chdk
  • Get the CHDK source code.
> svn co https://tools.assembla.com/svn/chdk/trunk

or

> svn co https://tools.assembla.com/svn/chdk/branches/grand/
  • Or update the source code
> cd grand && svn up
  • Install the cross compiler
Get the sources of gcc and binutils from a GNU repository. I used the latest available version of each.
Decide where the cross compiler will be on your computer.
> mkdir ~/arm-elf
Tell your computer you are going to run programs from that location.
> export PATH=${HOME}/arm-elf/bin:$PATH
Create a working area and build binutils and gcc.
> mkdir ~/wa
 > cd ~/wa
 > tar xvfj ../src/rlx_dist/binutils-2.17.tar.bz2
 > tar xvfj ../src/rlx_dist/gcc-4.1.2.tar.bz2
> cd binutils-2.17
 > ./configure --srcdir=../binutils-2.17 --target=arm-elf \
     --prefix=~/arm-elf --disable-werror
 > make
 > make install
 > cd ..
Manually edit file <gcc-4.1.2/gcc/config/arm/t-arm-elf> to include the following lines without a "#" character in front of the line.
MULTILIB_EXCEPTIONS += *mapcs-26/*mthumb-interwork
   MULTILIB_OPTIONS    += mno-thumb-interwork/mthumb-interwork
   MULTILIB_DIRNAMES   += normal interwork


> mkdir gcc-4.1.2-arm-elf && cd gcc-4.1.2-arm-elf
 > ../gcc-4.1.2/configure --srcdir=../gcc-4.1.2 --target=arm-elf
     --with-cpu=arm9 --disable-libm --disable-libc --disable-threads
     --disable-nls --disable-libssp --disable-intl --disable-libiberty
     --enable-languages=c --with-softfloat-supp --with-float=soft
     --prefix=~/arm-elf
 > make
 > make install
That's it for the installation of the cross-compiler.
  • Compiling the CHDK. Go to either 'trunk' or 'grand'.
> cd ~/chdk/grand
Manually edit file <makefile.inc> to select PLATFORM and PLATFORMSUB for your camera: just remove the "#" comment characters. Also, add the following line at the beginning of file <makefile.inc> to tell CHDK where the arm cross compiler is,
PATH := $(HOME)/arm-elf/bin:$(PATH)
You should be ready to compile everything.
> make fir
PS.FIR should be in the "bin" directory.
If you want to compile firmware for an another camera, just execute make with PLATFORM and PLATFORMSUB arguments. For example:
> make PLATFORM=a620 PLATFORMSUB=100f fir
To compile firmware for all cameras just type:
> make batch-zip


An alternative method with gcc-3.4.6 Edit

There is a patch included in HDK for building with gcc-3.4.6. It's a simpler install if you want to use this version of gcc. This method uses a global install of the arm-elf tools.

Remember to clear any CFLAGS you've got set:

> export CFLAGS=""

Compile and install binutils Edit

Extract the source, change to its directory, and

> mkdir binutils-2.17-arm-elf
 > cd binutils-2.17-arm-elf/
 > ../configure --srcdir=../ --target=arm-elf && make && sudo make install

Compile and install GCC-3.4.6 Edit

Download gcc-3.4.6, extract it and change to that directory. Patch the GCC source with the toolkit patch:

> patch -p0 < [path_to_hdk]/grand/tools/patches/gcc-3.4-arm.diff
Build the source:
> mkdir gcc-arm-elf
 > cd gcc-arm-elf/ 
 > ../configure --srcdir=../ --target=arm-elf --with-cpu=arm9 \
   --with-newlib --enable-multilib  --enable-languages=c \
   && make && sudo make install

You can now build the HDK source as directed above


Python GUIEdit

Notice

An GUI written in python is available here: chdk_linux drop


cd directory/where/chdk-linux-compiler-v*.py/is
python chdk-linux-compiler-v(version number here).py  example:(python chdk-linux-compiler-v1.py)

Click on "download env and trunk"
Uncomment your cameras row in "trunk/makefile.inc" (by default is s3is 100a enabled)
Click on "compile complete"

The files should be in "compiled_files"

Also on Fandom

Random Wiki